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206 Forest Drive

206 Forest Drive is a horror puzzle game I made as my visual component in fulfillment of my masters thesis at the Savannah College of Art and Design. It was a design experiment exploring the ability of digital games to interface with a player's physical space without a proprietary peripheral.

This was done through building an experience designed around printing out pages to the player with a printer that they would have to read, write on, cross reference, and cut up to solve puzzles and advance their exploration of the digital space.

In 206 Forest Drive, the player acts as themselves having received a contract job to investigate an abandoned home with clear signs of supernatural tampering. They take control of a drone in the house to interact with computers left there to uncover the events that took place in the space.

The game was made in Unreal Engine 4 with the pages made in Adobe Photoshop and sound mixed in Audacity. I am responsible for coding, designing, and writing this piece, with existing assets on the marketplace used to make the environment, and a plugin was used to enable the functionality of having a game access an interface with a printer in realtime.


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