Tether A proof of concept project made by myself and Caitlin Kearney in Unreal Engine 4, developing on an idea for a means of locomotion for a virtual reality game. I was responsible for the Blueprint scripting and environment layout.
A proof of concept project made by myself and Caitlin Kearney in Unreal Engine 4, developing on an idea for a means of locomotion for a virtual reality game. I was responsible for the Blueprint scripting and environment layout.
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