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GAMES

Over the past 8 years, I have worked on game projects across a wide variety of engines and toolsets. In doing so, I have built up expertise in Unreal Engine 4, Unity, Maya, Blender, Twine, Photoshop, Illustrator, and RPGMaker, with some dabbling in Gamemaker Studio 2 and Godot.

Below is a selection of my work.

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